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Course Name
Adobe Flash CS4 Professional: New Animation Techniques

Contact Hours: 10

Course Description


This series introduces you to the new and enhanced Flash CS4 animation features; Motion Tween, 3D properties, and the new IK animation tool so you can begin using them in your Flash projects. The enhanced Motion Tween will change the way you work in Flash forever. It's much easier to work with and more powerful, plus it includes the new Motion Editor Panel. This series guides you through the new 3D properties, which will let you control your objects in full 3D space in both the timeline and using ActionScript 3. Plus, learn how to use the new Inverse Kinematics (IK) animation tools for both MovieClips and Shapes.

The student will have access to this course for 1 year. This self-directed course can be completed within 90 days or sooner depending on time and learning capabilities of the student.


Outcome
By completing this course you will:
  • Learn how to create and control the Motion Tween using the Motion Editor Panel
  • Find out how to set up and modify Inverse Kinematics animations
  • See how to use Inverse Kinematics bones to control Shapes
  • Discover how to use the new 3D properties and tools
  • Watch how to select, use and create Advanced Easing Curves.

Assessment
Project files are included with this course to aid in your learning. There are no exams or tests.


Outline
Chapter 1: MOTION TWEENS & THE MOTION EDITOR
  • Creating a Screen Build Animation
  • Using Motion Presets
  • Modifying a Motion Tween & Creating a Static Frame Span
  • Creating a Motion Tween from Scratch
  • Adjusting Frame Properties
  • Introducing the Motion Editor Panel
  • Editing Property Keyframes in the Motion Editor
  • Creating Property Keyframes
  • Controlling Color Effects
  • Using Filters in the Motion Editor
  • Finishing Up the Animation
Chapter 2: WORKING WITH EASING CURVES
  • Using the Easing Property
  • Working with Easing in the Motion Editor Panel
  • Creating Easing Curves
  • Applying Multiple Simple Eases
  • Using a Start and Stop Easing Curve
  • Editing Bezier Motion Curves
  • Using Periodic Easing Curves
  • Using the Sawtooth, Square & Random Easing Curves
  • Creating Custom Easing Curves
  • Modifying a Motion Preset in the Motion Editor
Chapter 3: WORKING WITH 3D ANIMATION
  • Basic 3D Properties
  • 3D Rotation & Translation Tools
  • Creating a 3D Motion Tween
  • Working with 3D in the Motion Editor Panel
  • Creating & Using a 3D Motion Preset
  • Finishing Up the Animation
Chapter 4: 3D ANIMATION USING ACTIONSCRIPT
  • 3D Properties in AS3
  • Animating in 3D
  • Setting up Button Controls for Each Axis
  • Using 3D in a Tween
  • Exploring the Photo Viewer App
  • Using 3D for the Viewer Animation
Chapter 5: ANIMATING WITH INVERSE KINEMATICS
  • Introducing the Bone Tool
  • Animating the Armature
  • Editing Bones
  • Adjusting Armature & Bone Properties
  • Constructing Bones to Animate a Character
  • Modifying Bone Joint Properties & Arranging Stacking Order
Chapter 6: USING IK TO CONTROL A SHAPE TWEEN
  • Setting Up an IK Shape
  • Binding Points to the Bones
  • Animating Multiple Shapes
  • Credits